^a${value} Second(s) Recharge | 12 |
${value} Energy Cost | 50 53 56 59 62 65 68 71 74 77 80 83 86 89 92 95 98 101 104 107 |
Launches ${value} Projectile(s) | 1 |
${value} Physical Damage | min: [12.0, 25.0, 39.0, 52.0, 65.0, 80.0, 94.0, 109.0, 125.0, 141.0, 157.0, 174.0, 190.0, 207.0, 225.0, 242.0] max: [17.0, 34.0, 51.0, 69.0, 87.0, 106.0, 125.0, 145.0, 165.0, 186.0, 207.0, 229.0, 253.0, 278.0, 303.0, 333.0] |
${value} second(s) of Stun | min: [1.0, 1.2, 1.4, 1.6, 1.8, 2.0, 2.2, 2.4, 2.6, 2.8, 3.0, 3.2, 3.4, 3.6, 3.8, 4.0] |
+${value}% Movement Speed | 120 132 144 156 168 180 192 204 216 228 240 252 264 276 288 300 |
MaxLevel | 12 |
UltimateLevel | 16 |